Wednesday, August 5, 2009

US Sales of World of Warcraft Have Reached 8.6 Million


The Sales of WoW in US


The data which is released by the market research agency NPD shows that Blizzard's World of Warcraft series have sold 8.6 million suits in US since the its release in November 2004. According to this number, we can see how popular WoW is, and you also can imagine so many players are together with you to do WoW Power Leveling and farm for the World of Warcraft Gold.

This number includes World of Warcraft basic edition, World of Warcraft collector's edition, World of Warcraft expansion pack and two independent expansions - The Burning Crusade, Wrath of the Lich King. The average retail price of WoW is $19.95, and it reaches $39.95 if add expansions. No matter the price if high or cheap, World of Warcraft always can attract all players' attention to enjoy in the game, to enjoy the WoW US Gold farming.

The relative news of this number is that the best-selling game of EA, The Sims 3, has sold over 800,000 suits in its first month sale in US.

At the same time, the number of the new users of World of Warcraft has reached 11,500,000, and US player needs to pay $15 every month. Maybe we can say that World of Warcraft still the king. Most people choose WoW to fight for Cheap WoW Gold.

Recently, the change of agent operator in Chinese mainland causes the server close for a long time, the users may have reduced, and this will take some bad effect to the future of WoW. But I think the real WoW fans will stay to play WoW, do WoW Powerleveling and look for WoW Money.


World of Warcraft Will Not Be Free


Several days ago, J. Allen Brack, World of Warcraft Game Director, went to Taiwan and accepted the interview. It is reported before that Tom Chilton, General Designer of WoW, said World of Warcraft may be free to play in the future, and players concern this very much. As to issue, J. Allen Brack made it clear that they were content with the recent operative mode, and the micropayment mode Tom mentioned was discussed by them for four to five years. They always aim to make the game content more interesting, and this will give players great game experience while looking for the WoW Gold. He said that micropayment mode was just of small part of the development of the game, and they didn't want to make World of Warcraft be free.


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